Rules Totomondiale 2026
Art. 1 - Code of Ethics
Totomondiale.com is a non-profit platform that aims to connect football and sports enthusiasts. All registered users can participate in online games about football matches. Online games are completely free.
Art. 2 - Registration
Registration on Totomondiale.com is free. Once registered, you have the right to participate in all online games.
Art. 3 - Purpose of the Game
The purpose of the game is to guess as many results as possible from the prediction slip consisting of 9 coupons for each 2026 World Cup match.
Players can make contradicting bets if they believe it will lead to a higher score.
Art. 4 - How to Play
The game is simple: for each match, a prediction slip of 9 coupons must be filled in:
1. Final Sign (1-X-2)
2. First Half Sign
3. Goal / No Goal
4. Under / Over 2.5
5. Total Penalties
6. First Half / Second Half Sign
7. Even / Odd
8. Exact Score
9. Total Goals
Points are awarded for each correct coupon prediction based on the odds. Scores are rounded to two decimal places.
Prediction slips can be filled in all at once or day by day, and can be modified up to 1 hour before the match starts.
If you forget to fill in the prediction slip, the system generates a random bet.
Art. 5 - Coupon Details
Final Sign: 1 for the first team, 2 for the second, X for a draw in the 90 regulation minutes.
First Half Sign: same as final sign but for the first 45 minutes.
Goal / No Goal: Goal if both teams score at least 1 goal in 90 minutes, No Goal otherwise.
Under / Over 2.5: Under if total goals in 90 minutes do not exceed 2, Over if they exceed 2.
Total Penalties: total number of penalties awarded in 90 minutes, regardless of whether they are converted.
HT/FT Sign: combination of first half sign and final sign.
Even / Odd: Even if total goals is 0 or an even number, Odd if it is an odd number.
Exact Score: the exact score at the end of 90 minutes.
Total Goals: the sum of goals scored by both teams in 90 minutes.
WARNING: all coupons refer to the 90 regulation minutes! Extra time and penalty shootout results are never considered.
Art. 6 - Leagues
Each user can create or join up to 5 leagues. Each league has its own standings, chat, and fantasy team. The league creator can manage members, set WhatsApp/Telegram links, and moderate the chat. Leagues can be public (visible and searchable) or private (accessible only via invite code). Each league can have up to 500 participants.
Art. 7 - Fantasy Team
For each league, each user can create their own fantasy team of 11 players + 1 coach chosen from all World Cup 2026 players. The team can be created manually or randomly generated. Once the World Cup starts, the team can no longer be modified. If a user hasn't created a team by the registration deadline, the system will generate one automatically. Players and coaches earn points based on match events (goals, assists, clean sheets, cards, etc.) according to the scoring rules set by the administrator.
Art. 8 - Fantasy Player Scoring
Fantasy team players accumulate points based on in-game events during matches. The administrator assigns events at the end of each match.
| Event | Points |
|---|---|
| Gol | +5 |
| Giocatore - Cartellino Giallo | -1 |
| Giocatore - Cartellino Rosso | -3 |
| Giocatore - Autogol | -3 |
| Esultanza sotto la curva | +5 |
| Braccia aperte verso il pubblico | +4 |
| Scivolata sulle ginocchia | +5 |
| Pugno alzato | +3 |
| Esultanza - Applauso ai tifosi | +3 |
| Esultanza - Bacio allo stemma | +6 |
| Esultanza iconica riconoscibile | +10 |
| Esultanza «calma calma» | +8 |
| Esultanza meditazione | +9 |
| Esultanza - Gesto personale (signature) | +10 |
| Esultanza - Con un compagno | +6 |
| Esultanza di gruppo (3+ giocatori) | +8 |
| Esultanza - Coreografia di squadra | +12 |
| Ballo semplice | +6 |
| Esultanza - Balletto | +10 |
| Esultanza ironica | +7 |
| Esultanza mimata (videogame, scena, ecc) | +9 |
| Esultanza - Dedica al cielo | +6 |
| Esultanza - Commozione | +10 |
| Nome/foto sotto la maglia | +12 |
| Esultanza - Con familiari sugli spalti | +10 |
| Esultanza virale (trend/social) | +12 |
| Messaggio sotto la maglia | +10 |
| Gesto simbolico (sociale/politico) | +10 |
| Imitazione personaggio famoso | +9 |
| Zittire il pubblico | +8 |
| Esultanza contro tifoseria avversaria | +10 |
| Esultanza polemica | +7 |
| Indicare nome sulla maglia | +6 |
| Non esulta | +8 |
| Esultanza trattenuta | +6 |
| Esultanza - Annullata (VAR) | +5 |
| Esultanza dopo goal decisivo (ultimo quarto d'ora) | +10 |
Art. 9 - Fantasy Coach Scoring
The coach chosen for the fantasy team accumulates points based on their team's results and their conduct.
| Event | Points |
|---|---|
| Vittoria Squadra | +2 |
| Pareggio Squadra | +1 |
| Sconfitta Squadra | -1 |
| Vittoria | +10 |
| Pareggio | +4 |
| Sconfitta | -6 |
| Vittoria con 2+ gol di scarto | +6 |
| Rimonta (da svantaggio a vittoria) | +12 |
| Rimonta subita | -8 |
| Goal negli ultimi 10 minuti | +8 |
| Goal subito negli ultimi 10 minuti | -6 |
| Sostituzione decisiva (giocatore segna) | +10 |
| Sostituzione che fa assist | +8 |
| Modulo vincente | +8 |
| Squadra segna su schema (corner/punizione) | +7 |
| Squadra non subisce goal | +6 |
| Squadra segna 3+ goal | +10 |
| Protesta contro arbitro | -3 |
| Allenatore - Ammonizione | -5 |
| Allenatore - Espulsione | -10 |
| Reazione iconica (esultanza forte) | +6 |
| Allenatore - Giocatore corre e abbraccia allenatore | +5 |
| Intervista iconica post-partita | +8 |
| Allenatore - Dichiarazione virale | +10 |
| Polemica con arbitro/media | +6 |
| Litigio con altro allenatore | +7 |
| Tocco ferro / gesto scaramantico | +5 |
| Segno della croce / rito | +4 |
| Oggetto portafortuna visibile | +6 |
| Allenatore - Comportamento «da gufo» | +5 |
| Vittoria contro squadra piu' forte | +12 |
| Vittoria al debutto | +10 |
| Vittoria in partita decisiva | +15 |
| Squadra ribalta pronostico | +12 |
| Squadra senza tiri in porta | -8 |
| Squadra dominata (possesso <30%) | -6 |
Art. 10 - Special Cards
During the tournament each player has 5 special cards, each usable only once for the entire championship. Cards are activated when placing a prediction on a match and have different effects. Choose wisely when to play them!
🦄 Golden Horn
Doubles all points earned in the selected match. If you get many predictions right, the reward will be double!
✨ Miracle
Triples all points earned in the selected match. The most powerful card in the game: use it when you're sure of your predictions!
👁 Evil Eye
Choose an opponent in your league: their points for that match will be halved. Beware: if the opponent has activated the Horn, the Evil Eye will have no effect!
🍺 Horn Charm
Protects you from the Evil Eye. If an opponent casts the Evil Eye on the same match where you activated the Horn, the attack is nullified and your points remain intact.
🔮 Sixth Sense
Choose a second exact score for the match. If either result is correct, you earn the exact score points. Perfect for the most uncertain matches!
- Each card can be used only once during the entire tournament
- You can play a maximum of one card per match
- The card must be selected before kick-off, along with the prediction
- Once played, a card cannot be withdrawn
- The Horn cancels the Evil Eye only if both are played on the same match
- The Sixth Sense applies only to the Exact Score prediction
- Cards are only available in leagues with Cards enabled by the creator
Art. 11 - Live Scoring
During live matches, the administrator can update results in real time. User prediction scores update automatically every 30 seconds. All league participants' prediction slips become visible to everyone when the match is locked or set to LIVE status.
Art. 12 - Prizes
Each league can have its own prizes configured by the league creator. Prizes are awarded based on the league's final standings. Cash prizes are not allowed. Prizes can be viewed on each league's dedicated page.
Art. 13 - Results
At the end of each match, the system will automatically calculate results, general standings, and scores for each user.
Art. 14 - Final Standings
The winner is whoever scores the most points. The top 3 in the general standings will be awarded prizes. In case of a tie, prizes are split equally.
Art. 15 - Transparency
Bets are closed 1 hour before the match. All users' prediction slips become public and viewable from that moment.